A return to the frontlines of World War II, Call of Duty: World at War pays a decent homage to the franchise’s roots. This entry in the long-running FPS franchise promises to be even more bombastic than the previous entries, with an impressive amount of action set pieces and scripted events that compliment the trigger-happy gameplay.
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Due to its historical setting, the gunplay feels more methodical than it did in Call of Duty: Modern Warfare, with slower guns and longer reload times. Additionally, some new features to the online multiplayer modes redefine what it means to play Call of Duty online.
Back to World War II
As we mentioned before, World at War features the series’ return to its classic World War II setting. After Infinity Ward successfully brought Call of Duty to a new era, Treyarch has developed an impressive game that feels like a classic CoD game with a modern twist.
Players will get to see the game’s story from two different points of view. First, the American side, where players will engage the Japanese forces in the Pacific War. Besides the Americans, players will also play through the final days of WW2 as the Soviets, as they recapture Berlin and put an end to the war in Europe.
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The plot and its many set-pieces are excellent, as it usually happens with Call of Duty games. The direction in the game’s interactive cutscenes is superb, immersing players into the story like never before in the series. Additionally, the game’s score is truly epic, making everything feel like a true Hollywood blockbuster.
Join the multiplayer
Much like Call of Duty: Modern Warfare, World at War’s multiplayer features a player progression system and multiple game modes. The perk and ranking system makes a comeback here, with players being ranked to play with other players of a similar skill level.
The multiplayer modes include classics like capture the flag and team deathmatch. Although a bit simple, these modes are good fun on their own, and the competitive aspect of World at War keeps the game interesting long after you’re done playing the campaign.
As players get eliminations, they also unlock “killstreaks.” These are non-customizable bonuses that give them an edge over the enemy team. The first killstreak calls forth a recon plane to reveal enemy locations; the second level is the classic airstrike; finally, the third killstreak unleashes a group of fiery dogs on the enemy team.
Reich of the living dead
The best new addition to the Call of Duty formula comes in the Nazi Zombies mode. This mode allows up to four players to defend a house against an endless horde of undead nazis. At its core, this mode resembles what we saw in Gears of War’s Horde mode.
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Players will have to gather resources and kill zombies to unlock better weapons and expand the house, as they try to survive as long as they can. Sadly, there’s no real end game to this mode, as the game is only over once every player has been defeated. The zombies might feel a bit like bullet sponges, but it could be argued that that’s a stylistic decision.
An excellent return to the franchise’s roots, Call of Duty: World at War is a great game that brings some interesting new additions to the game’s formula. Additionally, the new Nazi Zombies mode and solid multiplayer experience compliment the stellar campaign.
Pros:
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- Excellent sound design
- Superb visuals
- Nazi Zombies mode offers great multiplayer fun
Cons:
Call Of Duty Waw Maps
- Barebones multiplayer
- Short campaign
- Disjointed narrative